I'm a freelance illustrator since 2014.
Some of my clients are Legenday Games, Wayward Rogues Publishing, Jon Brazer Enterprises, Kobold Press, Lost Sphere Publishing, Eos Sama, Ufo Edizioni and I volounteer for the magazine Wayfinder. I'm also a Co-founder of Potato Killer Studio and Lead Artist working on "Fangold" (TCG). During 2015 I did some 2D illustration for a tablet game for Ferrari.In 2014 I was a "runner up" at a concept art contest for the videogame Rift.
In the free time work on privat commissions and personal paintings, love to play RPGs or boardgames, drink tons of thè, practice yoga and pet my two cats.
My goal for my work is to help people living their adventures.